by lfisher
holbech wrote:
Great FAQ, thank you Paul. And great game, thank you Vlaada.
I have a question about this answer:
Specifically, the part about "effects that generate 'something', can only be used when you need 'something'": Does this also pertain to using mana without needing it? Say, if I am playing Noble Manners for some interaction, and only really need 2 influence, can I choose to play the more powerful version to get the +1 reputation as well? What if the card had been Promise instead - could I chose to use the powerful version (say, to spend a white mana die)? I thought that the answer to both questions were "no", but then I read this answer:
Is this because it provides Fame, which you always "need"? What about Rage - can I choose to use the more powerful effect in combats where I only really need Attack 2, but "need" to get a red mana die re-rolled?
Basically, I think I would like a clear definition of what it means to "need" something in MK. Sometimes your real need seems to be a side effect.
I have a question about this answer:
PaulGrogan wrote:
A: These icons limit when the cards can be played. Move cards can only be played in movement, Combat cards in combat and Influence cards when you need Influence. Special cards and Healing cards can be used during your turn (no healing in combat).
However, the official answer is that effects that generate 'something', can only be used when you need 'something'.
However, the official answer is that effects that generate 'something', can only be used when you need 'something'.
Specifically, the part about "effects that generate 'something', can only be used when you need 'something'": Does this also pertain to using mana without needing it? Say, if I am playing Noble Manners for some interaction, and only really need 2 influence, can I choose to play the more powerful version to get the +1 reputation as well? What if the card had been Promise instead - could I chose to use the powerful version (say, to spend a white mana die)? I thought that the answer to both questions were "no", but then I read this answer:
PaulGrogan wrote:
Q: Can I play Noble Manners in a village but not actually spend the Influence and still get the Fame bonus?
A: Yes
A: Yes
Is this because it provides Fame, which you always "need"? What about Rage - can I choose to use the more powerful effect in combats where I only really need Attack 2, but "need" to get a red mana die re-rolled?
Basically, I think I would like a clear definition of what it means to "need" something in MK. Sometimes your real need seems to be a side effect.
Also some related info here
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