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Reply: Mage Knight Board Game:: Rules:: Re: Official Rules FAQ Thread

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by ira212

andrei_nica wrote:

In the unofficial FAQ document, question no. 3 of General Rules reads:

"Q: When do Units and Advanced Actions in the Unit offer replenish?
A: You may replenish them immediately, but note that this is "revealing new information", so you are not allowed to then change your mind and roll back before this point. You should replenish the offers before your turn ends."

Units and Advanced Actions in the Unit offer replenish at the start of a new round, not "immediately" or before "your turn ends". Paul Grogan should come up fast with the official FAQ document.

I agree that the bit about the Unit offer replenishing is both wrong and confusing. Regarding Advanced Actions, there are several cards in the game that allow one to get an Advanced Action mid-turn (Learning, Training, Blood of the Ancients), and certainly mid-round via a level up. In those cases, the Advance Actions offer should replenish immediately and would prevent a roll back.

That said, the FAQ answer is definitely misleading regarding Advanced Actions and should be corrected promptly.

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