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Reply: Mage Knight Board Game:: Rules:: Re: Official Rules FAQ Thread

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by cashew137

Went through this thread and hope I have not missed the answers to the questions I have, if so I ask for leniency.

a) Solo Conquest: if End of Round was announced by the Dummy but I conquer the last city on that turn, do I still get to play 1 extra turn to recruit or heal up? I think I read that "The right moment" would give an extra turn in such a situation. Is this similar?

b) Can I use a skill right when I get it? I.e. end of round was announced but I leveled up, gained a skill (one that would give me a crystal) and I could use it in my "End of turn" phase to gain a crystal, and then refresh the skill immediately because a new round starts?

c) What if the terrain won't give me access to the cities? Happened in a 2-player game. Image is (pending) here: http://boardgamegeek.com/image/1427690/mage-knight-board-gam...
I don't see any placement errors (if so, please point them out to me). Could one just take a tile from the box and explore some more? Anything official on that?

Thanks

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